Transcript
00:01Now is Chris Andrews from Autodesk.
00:03Hi. So I started off as a, in colleges, doing population level simulation modeling...
00:11...and now I am at a design software company.
00:15I now understand why I simultaneously often feel pulled apart and like I know nothing.
00:20But I will do my best today.
00:23So, I'm Chris Andrews. Let's kick this off. Sorry.
00:28I am Chris Andrews.
00:30I am really happy to be back here this year and presenting.
00:34I'm the lead product manager for the infrastructure conceptual design products at Autodesk.
00:39That includes LandXplorer and some experimental technology called Project Galileo.
00:45Today I hope to give you a rapid overview of several exploratory tools that we're working with at...
00:51...Autodesk that address sketching, 3D, and are based on research into many of the concepts...
00:54This is actually a pretty high-quality terrain for a one-degree area in Washington state...
00:57...that make up tools in the geodesign world.
01:00Let's take a look at a user using Project Galileo to explore a 3D model of 140 square miles around Boston.
01:10What we've got is, we've heard many users have complained that they lack, the industry lacks basic tools...
01:17...to grow a 3D scene from available 2D GIS and CAD data to use as a backdrop for plans and proposals...
01:25...exploring them in context, or to use for analysis.
01:29What we can do in Project Galileo is actually take 2 1/2-D GIS data, such as this freely available data...
01:35...for Boston that you can find on the web, and grow a plausible scene that may not be realistic...
01:42...but is pseudo-realistic enough so that a user can explore a large environment without having to rely on static...
01:49...predetermined visuals and walk-throughs.
01:52For really large-scope infrastructure projects within a model like this, we recognize that it's important...
01:58...to give you the ability to explore one part of the model at a particular level of detail...
02:03...then to move to a completely different part of the model, and explore that different part of the model...
02:07...at either the same level of detail or whatever level of detail is appropriate for the part of the projects...
02:13...that are being worked on in the different areas of the model.
02:20If a user has high-quality collected data for the city, such as the Pictometry information from...
02:28...Vancouver, then we'd like to be able to give users, and we're exploring tools for giving users the ability to use the appropriate...
02:35...data to address their local problems.
02:37In this case, it's, these are nice models that we are then bringing into this environment and...
02:43...treating as if they're geostatical objects that are selectable and can be queryable.
02:48I'd like to move beyond pseudo-realistic visualization.
02:52We are experimenting with thematically mapping many, many thousands of assets over these extremely large models.
03:01Here you've got about 160,000 buildings with some mocked-up sustainability information.
03:05And, we're playing with ideas that superimpose different types of thematic visualization on top of...
03:12...different LOD facades for assets, not just buildings but roads, other types of infrastructure, pipes, even natural features.
03:24And, I wish I had some Camaros like the speaker did yesterday.
03:29But what I've got are these transparent balls.
03:31The idea is, we are opening up to our community some of the ability to tailor the environment in...
03:38...this visual model however they want to represent both real assets and imaginary boundaries...
03:43...points, linear features.
03:47We, this is an example of a wind farm that's been dropped in on top of a mountain in the middle of a...
03:53...10,000-square-mile terrain.
04:00...and we're playing with tools and the ability to give a user in this very large environment the ability...
04:08...to check out the aesthetic quality of a change in their area.
04:13Some of our research partners have expressed a desire to look at cities' infrastructure...
04:21...very simple shape and color palettes, like these trees, water, buildings, roads.
04:28And one thing that we'd like to do is simply, quickly enable the ability to look at a schematic view of a particular scene...
04:36...to then look at a wire-framed view of the same scene, and then just flip a switch and look at a...
04:42...pseudo-realistic view of that scene, so that different types of users can get different emotional...
04:49...can take away different emotional facets of that infrastructure.
04:54Here's another model of Vancouver grown from GIS data, and now we're going to talk about changing the model.
05:00Something very basic that a lot of our partners have asked for is, let me drop in a civil model...
05:06...to change this geospatial terrain, then let me drop in a GIS plan for that model.
05:11Now, give me a simple tool so that I can start to dress up that plan in the midst of this multi-gigabyte...
05:19...3D environment, so that this little local area, I can change it, manipulate it, and get a feeling for how...
05:26...it's actually going to perform, to behave, and so you can see, we're playing with tools such as...
05:32...sketching 3D roads, and there's actually a curb cutout there, they're really 3D...
05:39...sketching water, buildings, we'll see a better building example in a sec. I need a different tool.
05:46But I've been standing at a site with a group of retirees, believe it or not, before where they were on the site...
05:55...they were also looking at orthophotos, and they were looking at design renderings...
06:00...and they still didn't understand what was going to be built at that location.
06:04We're trying to give the industry another tool for exploring how this campus that was just grown and sketched...
06:13...might actually feel to the guy that works or the woman who works in the building next door.
06:21The next thing we're going to look at is a little bit of interoperability.
06:27There are too many tools in the market.
06:28One trick, though, is to make movement between tools as fast as possible.
06:34In this case, with Project Galileo, any tool that uses the open source feature data objects technology...
06:42...can access the 2D sketched information that was immediately underneath, that was created inside that...
06:50...gigantic model, and there are attributes...it behaves like GIS data in this environment.
06:57We're going to step over and look at another Project Vasari, another technology experiment at Autodesk.
07:03And this is a sketching tool based largely on Revit technology that allows a user to...
07:09...sketch a shape for a building, play with some integrated sustainability tools, modify the shape of that building...
07:16...and then instantly see how, in this case, the surface radiance analysis has changed, based upon the new form.
07:23And to actually store alternatives to turn on, to actually trigger a report, a conceptual energy analysis...
07:30...that shows how the different buildings might perform carbon footprint.
07:36And also, something else we're playing with is computational food dynamics for heat and...
07:41...wind in the small Visari environment.
07:45My fondest hope is to take some of those tools over into this much larger modeling environment.
07:51Like I said, I've been at a site with folks before who could not figure out how a building, actually, in that case, a berm...
07:59...is going to look in the context of the real world.
08:01And we're playing with tools to allow you to take a hundred-megabyte FBX...
08:06...export from Revit, drop it into the middle of this giant model, dress up the scene a little bit to make it look...
08:13...plausible, and then explore it.
08:17And as you'll see in a sec, we can manipulate this look around, we can...
08:25...users have asked for the ability to...zoom far away from this and see how this building...
08:29...which is an office building from Toronto that I've dropped into Vancouver, zoom back.
08:35See how it feels.
08:36Turn on extruded 2D line work that are now 3D pipes and see how they might intersect with the site...
08:43...and then navigate around this area and give both architects, planners, engineers, and stakeholders the ability...
08:52...to more dynamically navigate around and feel how this infrastructure that might be performed in the context...
08:59...of what is today.
09:00And, I'm really excited to have had this opportunity to present these tools to you, the geodesign community.
09:07I think Autodesk... myself, I tend to be a little bit too introverted sometimes, and I would really welcome...
09:15...participation from some of the folks in this room in the development projects that we have going on at Autodesk.
09:22I work with the Hasso Plattner Institute and have worked with the University of Potsdam in the past...
09:28...city of Vancouver, and a variety of other folks, and I'd love to have more participation from this community.
09:33So, thank you very much.
Infrastructure Conceptual Design: Exploring What Could Be in the Context of What Is
Christopher Andrews from Autodesk presents "Infrastructure Conceptual Design: Exploring What Could Be in the Context of What Is" at the 2011 GeoDesign Summit.
- Recorded: Jan 7th, 2011
- Runtime: 09:43
- Views: 16448
- Published: Feb 24th, 2011
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